Possible Topics of Research:

  1. Does the use of modern technology in classrooms and academia actually help advance, or hurt, the academic success of students?
  2. How does a rise in video game and social media usage affect children’s social skills both inside and outside the classroom?
  3. Does the use of technology and educational games (such as VR and Minecraft) actually help a student better conceptualize topics learned in class, as compared to just learning material off of a blackboard?